How these are worked out, and what they do not prove
- A player record is one entry keyed by its
license— one game account. Two records mean two game accounts. - Two records are compared on two things: the
discord:IDs they hold, and theirhwids(machine fingerprints). Every record in this file has hardware data, so "no hardware in common" is real evidence rather than a gap. - Both active in the same period means the two records' first-seen → last-seen windows overlap. It does not prove they were online at the same moment; the database only keeps a first and last connection, not a session log. Treat it as "worth checking", not as proof.
- Sequential means one record went quiet before the other started. That is the normal shape of one person moving to a new PC or a new game account, so it is ranked lower.
- Names are compared after stripping tags and punctuation, so
OLG | AKKRUMONmatchesAKKRU MON. A matching name pulls confidence down — it points at one person, not at sharing. - Hardware IDs can legitimately collide for people on the same prebuilt machine or the same household PC. A single matching token is weak; several matching tokens is strong.
- Bans and warns are matched from
actions[]on any identifier the record holds. A ban is active if it has no revocation and has not expired.